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- Update Zelda Breath Of The Wild Cemu
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- Breath Of The Wild For Cemu
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- Zelda Wiki
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Android-x86 works great as a proof of concept, but it isn’t that practical to use when comparing it to the other options discussed in this article. Bluestacks keeps trying to download game free. Running at a low resolution and not having any special features to set it apart, you would be better off running Remix OS and installing the Google Play Services if you want to use VirtualBox, or better yet boot Remix OS from a flash drive.
The Legend of Zelda: Breath of the Wild | |
---|---|
Developer(s) | Nintendo EPD |
Publisher(s) | Nintendo |
Series | The Legend of Zelda |
Release date(s) | WW March 3, 2017 |
Genre(s) | Action-adventure |
Mode(s) | Single-player |
Input methods | GamePad, Pro Controller |
Compatibility | |
GameIDs | ALZE01, ALZJ01, ALZP01 |
See also.. | Search Google |
The Legend of Zelda: Breath of the Wild is an action-adventure video game developed and published by Nintendo for the Nintendo Switch and Wii U video game consoles. It is the 19th release in the main The Legend of Zelda series. The title's gameplay and mechanics constitute a departure from the series' conventions, featuring an open-world environment, a detailed physics engine, high-definition visuals, voice acting, and the ability to play through the game's dungeons in any order. Announced in 2013, the game was initially planned for release as a Wii U exclusive in 2015, but was delayed twice prior to its release on 3 March 2017. Breath of the Wild was a launch title for the Switch, and the final Nintendo-produced game for the Wii U.
- 1Known Issues
- 3Versions
Known Issues
These issues are assuming you are using the latest public Cemu build
FPS drops and stuttering
- This can be sometimes be fixed by building a shader cache or using the Dualcore/Triplecore Recompiler setting in the gameprofile or under CPU>Mode.
- See the chart below to determine what Recompiler mode is best for your CPU.
- NVIDIA GPU users should also set precompiled shaders to be disabled via the game profile or general settings to help prevent this.
- See the chart below to determine what Recompiler mode is best for your CPU.
Excessive amount of RAM used for shader cache on NVIDIA & Intel GPUs
- Update your GPU Driver and add
accurateShaderMul = min
under [Graphics] within the game's GameProfile.- With NVIDIA GPUs if you have 8 or more gigs of system RAM this is not needed.
- Following this, Intel iGPUs will still have issues, but hopefully less.
- With NVIDIA GPUs if you have 8 or more gigs of system RAM this is not needed.
Shadows are not rendered correctly on AMD & Intel GPUs
- There is a workaround fix via the graphic pack AMD & Intel Shadows.
Explosion smoke effects not rendered correctly on NVIDIA GPUs
- This only happens with the game profile setting
accurateShaderMul = true
- There is a workaround fix via the graphic pack NVIDIA Explosion Smoke.
The area around torches in Kakariko Village has a shadow box
Update Zelda Breath Of The Wild Cemu
- There is a workaround fix via the graphic pack Kakariko Torch Shadows.
Enemy AI & NPC freezes
- Fixed by using FPS++'s CPU Occlusion Query (NPC Stutter Fix) option.
- Alternatively, this can be fixed at the cost of some performance by enabling Full sync at GX2DrawDone in the Graphics tab of the General settings (This is enabled by default).
- This will also fix random crashes that happen if you don't have the LWZX Crash pack on
- This issue has only occurs with NVIDIA GPUs.
Currently known issues involved with FPS
Issues fixed by capping FPS to 30:
- Some cutscenes, especially in the Rito Village / Bird Divine Beast & Boss can cause the game to freeze.
- Gerudo Divine Beast - Thunderblight Ganon will leave the fighting area and not return.
- 2 or 3 Flurry-Rush attacks will not connect with an enemy.
- Some physics have more intensity. i.e. shield surfing, ragdolling, pushing a raft with a leaf, etc.
- Shrines that spawn objects in water for them to float may cause the object to be stuck under the water surface.
- Throwing a bomb will cause it to have a small downward and then upward arc as it's traveling away from Link.
- Master Cycle boost will not work.
- Menu cursor in Inventory or Quickslot has increased speed. - (Becomes hard to control when over 60FPS)
Possible misc. issues:
- Possible: Cutscenes, blood moons, and sometimes randomly some textures will become corrupt and rainbow-like. (Mostly fixed by using FPS++ Fence Method: Accuracy)
- Possible: NPCs routing will be off and they might get stuck in a routing loop; going in circles.
- Possible: Some shrine requirements may fail to trigger, such as Blood Moon and the Gerudo Tower shrine that is reliant on the shadow placement.
Issues fixed with FPS++ or Static FPS:
- Fast or Slow game-engine speed when above or below 30FPS. (slow motion will happen if you go below target Static FPS setting.)
- Arrow/projectile travel distance varying based on FPS has been fixed.
- Music looping varying based on FPS has been fixed.
- Stamina meter draining or refilling too quickly during actions has been fixed.
- Map Screen cursor panning & control speed is now normalized.
Configuration
- In addition to the information below, you may want to review Serfrost's Cemu Setup Guide: [ Click Here ]
- See Breath of the Wild Graphic Packs for descriptions of most of the graphics packs available from the community gfx pack repo.
- For cutscenes video playback, the extension Cemuhook must be installed.
- Recommended gameprofile settings are as follows:
- Optimal cpuMode settings in gameprofile (replace Singlecore-Recompiler* with what matches your CPU specs in the table below)
CPU Cores | CPU Threads | cpuMode |
---|---|---|
2 | 2 | Singlecore-Recompiler |
2 | 4 | Singlecore-Recompiler |
4 | 4 | Dualcore-Recompiler |
4 | 8 | Triplecore-Recompiler |
6+ | 6+ | Triplecore-Recompiler |
- Cemu options > general > graphics settings:
- Cemuhook (under debug tab) settings:
- Recommended Graphics Packs to enable:
Versions
You can check the game version and the DLC version on the title screen.
Cemu Zelda Breath Of The Wild Download
UPDATES
Breath Of The Wild For Cemu
Game Version | Internal Version Number | FPS++ |
---|---|---|
1.5.0 | v208 | YES |
1.4.1 | v192 | YES |
1.4.0 | v176 | YES |
1.3.4 | v160 | NO |
1.3.3 | v144 | Cemu 1.11.3 or below |
1.3.1 | v112 | Cemu 1.11.3 or below |
1.3.0 | v97 | Cemu 1.11.3 or below |
DLC
DLC Version | Internal DLC Version Number | Minimum Game Version |
---|---|---|
3.0 | v80 | 1.4.0 |
2.1 | v64 | 1.3.3 |
2.0 | v48 | 1.3.0 |
Gameplay Videos
Testing
Breath Of The Wild Dlc Download Cemu 1
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